


After a year off, he heard that Krafton, the South Korean publisher of Players Unknown Battlegrounds, the fifth best-selling game of all time, were “looking for the Call of Duty guy.” They promised Schofield the creative room to build a culture of his own and not interfere – as many publishers do when their money's on the line. “I was looking for somebody who would take the game that I had, and let me make it my way,” Schofield says. Honestly, he's the reason I'm here.”īut gaming startups cost tens of millions before you’ve even coded a sprite. Some creatives can be 'I'm the idea guy' – Glen’s not like that. “I don't think that Glenn's ever dismissed an idea from anybody. “I like the space that he gives me,” says Chief Technology Officer, Mark James. Many who joined were, in fact, not new – some of Striking Distance’s staff have worked with Schofield now for 10, 15, even 25 years, on and off. He put out the word he was building something new.
